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#16005 - 11/05/07 08:07 AM Some bugs & problems
gamefreak888
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I've installed beta 5 of Dragon Scourge, and now I have more than 400 players (in three days after the official release). But I've got some problems:

* Sleep, bonusattack and bonusdefense spells are not working (I haven't changed anything in the script of these spells)
* Every player has Fire Damage, Fire Defense, Lightning Damage and Lightning Defense at zero, 0. What affects these things?

Many thanks..

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#16012 - 11/05/07 03:57 PM Re: Some bugs & problems [Re: gamefreak888]
AnmanIndustries
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Are you sure? Last time I checked there was no sleep, bonusattack or bonusdefence spells. Unless those were the OLD ones. What beta are we up to? I remember sitting in a plane on my way home designing some really unique attack and deffense spells for the game that Jamin ended up using. He renamed them blessedstrike and stoneskin. Those spells youve mentioned only worked in DK.

element damage and defense is the same as physical. Except its an entire new set of damage. In the stock game I think the only way to deal fire or whatever damage is with a spell. But if you look at the list of weapon prefixes/suffixes you can also asign them to weapons and armour and whatever.
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#16013 - 11/05/07 04:07 PM Re: Some bugs & problems [Re: AnmanIndustries]
Whiz
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One small bug...

If the user hits story.php, they can immediately battle the quest monster, from any position. Obviously we want the user to walk all the way to the exact position. I suppose that one could make the argument that as long as they are strong enough to defeat the monster, then walking is a waste of time, but the end user experience is one of traversing both time and distance to reach a goal, not just the climactic battle.

Anywho, how would one go about preventing said bug?
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#16016 - 11/05/07 06:17 PM Re: Some bugs & problems [Re: Whiz]
AnmanIndustries
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easy. Just put a script in story.php that bassicly says.

Does userrow lat and long = the lat and long set in the story table? If not, then kill it.
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#16207 - 11/29/07 08:16 PM Re: Some bugs & problems [Re: AnmanIndustries]
Whiz
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So... Just to be sure, sleep, stoneskin and blessed strike haven't been updated to work with the current release, right?

If so, then any tips on how to make them work? Sleep seems like it will take some work, since there seems to be no code for it at all.
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#16208 - 11/29/07 09:05 PM Re: Some bugs & problems [Re: Whiz]
AnmanIndustries
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the new ones have blessed strike and stone skin and it works.

there is no sleep.
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#16209 - 11/30/07 06:49 AM Re: Some bugs & problems [Re: AnmanIndustries]
Whiz
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Hmmm.... I wonder why my stoneskin and blessed strike aren't working, then?

I have the most recent version installed, and just to be sure, I re-downloaded the fight.php, fightmods.php and spells.php files.
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#16215 - 12/01/07 06:45 AM Re: Some bugs & problems [Re: Whiz]
AnmanIndustries
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What is it saying? HOW isnt it working?
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#16216 - 12/01/07 07:22 AM Re: Some bugs & problems [Re: AnmanIndustries]
Whiz
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I click the button to cast the spell. The screen refreshes as if the spell were cast... But I don't loose MP, and don't seem to gain any defense or attack bonuses.
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#16218 - 12/02/07 04:10 AM Re: Some bugs & problems [Re: Whiz]
AnmanIndustries
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Then you must be using someones mod that completly messes it up. Show me the code for the spell.
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#16222 - 12/05/07 10:27 AM Re: Some bugs & problems [Re: AnmanIndustries]
gamefreak888
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I tried it at the newest version of Scourge, without any mods. And when I cast a sleep spell, nothing happens. So it doens't actually do any damage at all.

There's is also another bug: in PvP, the mana of players automatically regenerate every turn, so spellcasters have an unlimited amount of mana.

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#16225 - 12/05/07 04:00 PM Re: Some bugs & problems [Re: gamefreak888]
Rekkonen
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No code has been written for the Sleep spell. It looks like you're gonna have to remove it from the SQL until someone writes a script for the spell
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#16229 - 12/05/07 06:19 PM Re: Some bugs & problems [Re: Rekkonen]
AnmanIndustries
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I already said this.. But stone skin and blessed strike work. Geeze... Do I like, have to go and MAKE a sleep spell for you guys or something..... Dont even try me.
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#16241 - 12/07/07 06:10 PM Re: Some bugs & problems [Re: AnmanIndustries]
Whiz
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Well, I re-uploaded the entire game. The only mods I have installed are sephiroth's admin panel and your own chromatic spell mod.

Here are my fight.php, fightmods.php and spells.php files.

Download spells.zip

I can't, for the life of me, see why my stoneskin and blessedstrike aren't working.
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#16259 - 12/10/07 01:46 AM Re: Some bugs & problems [Re: Whiz]
AnmanIndustries
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Your code is fine. Although I couldnt see it properly in its format because i dont have any text/php editors on this computer, but it all looks intact.

What is actually happening again? You are able to cast weaker versions of those spells and see no actually difference. If you read the spell description to see how it actually works.

Try making a spell that has 200 as its power and see if that one works.

Otherwise try a fresh install without any mods at all.
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