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Diablo 3 Lead Designer Jay Wilson: “The development of a Blizzard game is sometimes a long affair. This is how long it took us to be ready.”
I was going to say: "5, the total amount of people in Texas that know how to use their computers properly." But then I thought it was too crude and then I went to the main site of where that image was hosted and read:
"Which fossil candidate submitted for consideration as to the origins of Bigfoot/Sasquatch is your favorite?"
.... The issue isnt what is IS.. The issue is how much time people spend on something useless. I mean, at least coding these little games here has a purpose. Its like painting air.